
Eve Irem (she/they) is a Creative Director and Technologist working across immersive media, spatial computing, and research-driven design. Trained in architecture and engineering, she builds experiential systems that merge advanced real-time production with conceptual inquiry, translating complex social and technological conditions into environments that can be navigated and felt.
Her work spans immersive installations, virtual production, interactive platforms, and large-scale experiential campaigns. Using tools such as Unreal Engine, photogrammetry, procedural workflows, and machine learning pipelines, she leads projects from strategic framing through technical execution, collaborating with scientists, engineers, artists, and brand teams.
Eve has developed immersive pipelines and spatial storytelling systems for major entertainment and technology companies, and has presented her work internationally, including at SIGGRAPH. Working across the continents, she brings a cross-cultural perspective to her practice and operates fluently in English, Turkish, and German.
She is currently based in New York.
She directs Technical Artists in creating award-winning, music videos


sometimes design immersive experiences


sometimes talk at industry conferences
![[SCC] Future of Virtual Production in Music | Sony Official](https://i.ytimg.com/vi/JasSxu9xoxU/maxresdefault.jpg)
and make art installations




and some more...

Working With the Best
































